The conference includes - but is not limited to - the themes listed below:

  • Educational research and technology

  • Technology-based Educational innovation

  • Educational needs and technological solutions

  • Learning Objects and Open Educational Resources (OER)

  • Repositories of Learning Objects

  • Teacher Training in technological contexts

  • Architecture and computational solutions for teaching and learning problems

  • Massive Online Open Courses (MOOCs)

  • Mobile learning and ubiquitous learning

  • Learning analytics and educational data mining

  • Technology-based Flipped classroom and other Active Learning methods

  • Digital games and Gamification in Education

  • Virtual, Augmented and Mixed Reality in Education

  • Personalized learning, adaptability and accessibility

  • Hybrid, Blended and Distance Education

  • Challenges in Education in a post-pandemic era